![]() ![]() DelegateResult.Execute(ActionExecutionContext context) Items 1 - 10 of 28 Code Gibbed Save Editor - Borderlands 3. Latest Shift Codes - Borderlands 2: Golden Key -, The Video Games Wiki The. There is whats called a sanity check when you boot up bl2 (im assuming the same with the other 2 but im not sure since i havent messed with the other editors too much). A save created by the editor cannot then be reopened by it. if the items/ weapons dont pass the sanity check (a.k.a. modded/ not correctly parted items) theyll be deleted. DelegateResult.Execute(ActionExecutionContext context) That is to say, I can open the save, make no changes whatsoever, save it, and then attempt to reopen, and am met with this message: supposed therre is a work around, but ill mess with it and see if i can get modded/illegal items to work and if i. ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform)Īt. ![]() PackedDataHelper`2.Decode(Byte data, Platform platform)Īt. ![]() System.FormatException: unknown asset library set in packed data (this generally means new DLC that is not supported yet)Īt. The file size has been increased by the process. It spawns me at the Southern Shelf but everything else is fine. When the game overwrites the save, the size reverts back but it still can’t be opened in the editor. ![]()
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